home Zelda Wii Zelda Breath of the Wild Let’s Play Part 1 – Game Gods Network Featuring Rad Katz

Zelda Breath of the Wild Let’s Play Part 1 – Game Gods Network Featuring Rad Katz



GAME GODS PLAYS!!!
It’s our privilege to present to you an amazing Let’s Play video by one of our fav YouTubers: Rad Katz!
#GameGods
#GameGodsPlays
#BreathOfTheWild

https://www.youtube.com/channel/UC98K…
@RadKatz55

The Legend of Zelda: Breath of the Wild is an action-adventure video game developed and published by Nintendo for the Nintendo Switch and Wii U video game consoles. The game is a part of the The Legend of Zelda series, and is set in Hyrule and follows amnesiac protagonist Link, who awakens from a 100-year slumber to a mysterious voice that guides him to defeat Calamity Ganon.

The title’s gameplay and mechanics constitute a departure from the series’ usual conventions, featuring an open-world environment, a detailed physics engine, high-definition visuals, voice acting, and the ability to play through the game’s dungeons in any order the player chooses. Announced in 2013, the game was initially planned for release as a Wii U exclusive in 2015, but was delayed twice prior to its release on March 3, 2017. Breath of the Wild was a launch title for the Switch, as well as the final Nintendo-produced game for the Wii U.

Breath of the Wild received acclaim from critics, who deemed it to be one of the greatest video games of all time. Critics praised the game’s open-ended, physics-driven gameplay that encourages player experimentation and exploration, with many calling it a landmark title in open-world game design, although minor criticism was directed at the game’s technical performance.

Aonuma announced a new entry for Nintendo’s Wii U console in January 2013 during the company’s regular online presentation. The game, he continued, would challenge the series’ conventions, such as the requirement that players complete dungeons in a set order. The next year, Nintendo introduced the game’s high-definition, cel-shaded visual style with in-game footage at its June 2014 Electronic Entertainment Expo (E3) press event. Once planned for release in 2015, the title was delayed early in the year and did not show at that year’s E3. Zelda series creator Shigeru Miyamoto reaffirmed that the title was still set for release on the Wii U, despite the development of the console that would be called the Nintendo Switch. The title received another delay in April 2016 due to issues with its physics engine. With its new 2017 release date, the game would launch for both the Wii U and Switch consoles simultaneously. Nintendo let attendees play the game’s Wii U version at E3 2016, where they also announced its subtitle, Breath of the Wild.

At a Nintendo Switch presentation in January 2017, Nintendo provided a new trailer announcing that the game would be released as a launch title for the Switch on March 3, 2017. The Switch version of the game was available in limited “Special Edition” and “Master Edition” bundles, which both included a Sheikah Eye coin, a Calamity Ganon tapestry with world map, a soundtrack CD, and a themed carrying case for the Switch. The Master Edition also included a figurine based on the Master Sword. Fils-Aimé told Polygon that the game would be the final first-party title released for the Wii U. In February 2017, Nintendo announced that the game would support downloadable content (DLC), with two packs being set for release later in 2017. The first pack, set to be released in mid 2017, will include a “Hard Mode” difficulty setting, a new “Cave of Trials” challenge, and an “additional map feature”; the second pack, set for release in late 2017, will include a new dungeon and original story. The packs cannot be purchase separately, and those that purchased the expansion pack would get three treasure chests, one of which contains an exclusive Nintendo Switch shirt.

Tags: “Breath of the Wild”, Zelda, Switch, 2017, Shigeru Miyamoto, Nintendo, Hyrule, Calamity, Ganon, Shrine, Temple, Time, Wii, U, Rad, Katz, Game, Gods,

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